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#11308544 Jul 20, 2015 at 04:36 PM
Senior Members
27 Posts
So today, the teaser for what we can only assume to be the Tempest - the elite spec for the Elementalist - has been revealed. A lot of folks seem to be awful miffed that the Tempest is seen with a warhorn, not a sword that seemed to be so popular. So after seeing this reveal and it's concurrent reaction, I wanted to expand on what the idea behind elite specs is.

So the idea that each elite specialization is bringing a new usable weapon type to each profession is awfully enticing. From what I've been reading, a lot of folks are seeming to treat this as though the new weapon types are becoming baseline for the profession. I was thinking about how incredibly not the case this is.

I was thinking of how Necromancer, a class that the majority of the playerbase (myself included) have been clamoring for years for this class to get a proper cleave weapon. Well, with the introduction of the Reaper, we finally get one! ...Right? Well, here's the thing about that. In my absence from game I've had ample time to theorycraft with the new specialization system, and I wanted to see what kind of awesome build I could make to go with a cool new GS, until I realized I couldn't use a lot of traits I like because I'd have to dedicate an entire spec line into Reaper just to use it.

If you're cheesed off about your favorite profession getting an underwhelming looking elite spec, remember:
a.) New elite spec weapons are not added to the baseline prof, and that the new weapon type isn't even required when specced for the elite specialization.
b.) More importantly - Do NOT look towards elite specs to fix what's wrong with you're favorite profession

I realized this when I remembered I would need to dedicate an entire line to Reaper to use greatswords, and how insignificant it is to fixing the mountains of the problems that necromancers have already. Maybe this would be better as a post to reddit or something, but I want to know what you all think on the issue after seeing the reaction to the Tempest. Maybe it will be like the Chronomancer who ended up looking a lot cooler after they properly showed it off? Personally I think warhorn looks like it could be something mighty interesting, matching the whole "stormcaller" theme, but I don't main ele, so I don't have as much of a perspective on the issue. Thoughts?
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#11308828 Jul 20, 2015 at 05:47 PM · Edited 4 years ago
Officer
189 Posts
I agree with you Bear,

When they announced chronomancer everyone was like "WOW, BEST CLASS EVERY, F U ALL YOU GONNA DIE" but once you dug deep into it, and realized you'd have to sacrifice SO MUCH just to obtain the elite spec.

Now, does the elite bring more to the table, absolutely. But since I'm a mesmer guru lets look at the typical play styles. You have condi shatter, burst shatter, phantasm build, mantra build. Now if you substitute one trait line (which synergizes so well with each other for the different play styles). What that means is if you want to continue with a phantasm build, while use chronomancer/shield you'd have to sacrifice so much of your build just to do so.

Worth it in PvE? perhaps, its fun, WvW and PvP, no. because it will no longer be viable.

Ele Rage. I read a lot of hate already lol. Well all i can say is this to the elementalist fans. Welcome to mesmer issues 101.

Ele's have 2 main hands 2 off hands and soon 3 off hands with warhorn.

Mesmers have 2 main hands 4 off hands and soon 5 off hands with the shield. So suck it, lets see you have 5 off hands with 2 main hand weapons. live with it. move on :)

Below is a chart of current reality (not including elite spec weapons or the revenant) of # of options for main hand and off hand for all classes.

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#11309446 Jul 20, 2015 at 08:38 PM
Veteran
121 Posts
I'm only upset about the warhorn, because I think sword would be cool... That's basically it. Elite specs aren't supposed to be an upgrade; they're options. Everything about them is optional. Hell, if the sword didn't have any skills I liked, I was going to keep on with my daggers (and occasional septer). No big deal really. I only see Elite specs how they are. Added traits and abilities to the already existing pool for each class. And don't forget there will be more in the future. ANet have hinted they've already got more in the works.

A little bummed my elementalist will not be holding Bolt any time soon, but I'm cool with just getting new stuff to try.
This is the really awesome signature you are looking for.
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#11310930 Jul 21, 2015 at 08:35 AM · Edited 4 years ago
Guild Leader
1132 Posts
#11309446 Nyx_The_Mage wrote:


A little bummed my elementalist will not be holding Bolt any time soon, but I'm cool with just getting new stuff to try.





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#11310960 Jul 21, 2015 at 08:41 AM · Edited 4 years ago
Guild Leader
1132 Posts
Updated with 2 handed weapons.

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#11311396 Jul 21, 2015 at 10:59 AM
Guild Leader
1132 Posts
#11308828 Marco wrote:

I agree with you Bear,

When they announced chronomancer everyone was like "WOW, BEST CLASS EVERY, F U ALL YOU GONNA DIE" but once you dug deep into it, and realized you'd have to sacrifice SO MUCH just to obtain the elite spec.

Now, does the elite bring more to the table, absolutely. But since I'm a mesmer guru lets look at the typical play styles. You have condi shatter, burst shatter, phantasm build, mantra build. Now if you substitute one trait line (which synergizes so well with each other for the different play styles). What that means is if you want to continue with a phantasm build, while use chronomancer/shield you'd have to sacrifice so much of your build just to do so.



I will add to this. I think the problem with your vision of things is, you want the elite specialisation, but with the same play style. But what these elite specs bring, is a new way of play. Forget the existing meta, or your existing way of playing. If you choose your elite specialisation, you'll focus on a new style of play.

Like the reapers, with their cleaves and tons of chills., that's going to be your main play style, chilling everything around you, so you can cleave every single one of them within range. The slower movement speed will make them vulnerable to incoming AOE and such.
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#11312492 Jul 21, 2015 at 03:55 PM
Officer
189 Posts
#11311396 Edgar Doiron wrote:

I will add to this. I think the problem with your vision of things is, you want the elite specialisation, but with the same play style. But what these elite specs bring, is a new way of play. Forget the existing meta, or your existing way of playing. If you choose your elite specialisation, you'll focus on a new style of play.

Like the reapers, with their cleaves and tons of chills., that's going to be your main play style, chilling everything around you, so you can cleave every single one of them within range. The slower movement speed will make them vulnerable to incoming AOE and such.



I guess time will tell. But, from the Necro, Mesmer, Guardian that "new play style" you speak of doesn't exist, because there aren't strong support trait lines to go with the elite trait line. There are strong lines, but not viable ones that you would sacrifice that much for. That is why i said it'll be good for PvE not WvW and PvP because while its good, its not great.
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